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Ninja GoblinSmall humanoid (goblinoid), neutral evil Armor Class 15 (Leather Armor)Hit Points 7 (2d6)Speed 30 ft. STR DEX CON INT WIS CHA 8 (-1) 14 (+2) 10 (+0) 10 (+0) 8 (-1) 8 (-1) Skills: Stealth +6, Acrobatics +4Senses: darkvision 60 ft., passive Perception 9Languages: Common, GoblinCR: 1 (200 XP) Nimble Escape: The goblin can take the Disengage or Hide action as a bonus action on each of its turns. Sneak Attack (1/Turn): The goblin deals an extra 7 (2d6)…
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Water Divination is a method used to determine one’s ability type. While it’s not exactly a “tea” divination, it involves a glass of water and a tree leaf. Here’s how it works: The results of the Water Divination test are interpreted as follows: The Water Divination test from can be used as a unique and immersive way to assign skills and abilities to players: At the start of the game, or at a significant moment in the character’s development, each…
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The black guard, also known as the antipaladin, is a prestige class in Dungeons & Dragons that represents the opposite of the paladin. While paladins are champions of justice, honor, and faith, black guards are villains who serve evil, corruption, and power. They are often found leading armies of undead, fiends, and other dark forces, or acting as agents for malevolent deities and organizations Origins and History The black guard first appeared in the 3rd edition of D&D, as a…
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