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rerun the zombie phase, but have party of reserve fighters, all being fighter class level 3’s arriving to help. they total 6 in number. have them appear exactly 3 rounds into this second phase Perfect — I’ll rerun Phase 2 (Zombie Siege) but this time, after 3 rounds of undead swarming, a second strike team of six level 3 Fighters arrives to reinforce. ⚔️ Phase 2: Zombie Siege (with Reinforcements) State after Nabassu’s death Vengeance Paladin (2 HP) Light Cleric…
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rerun encounter but also have 50 zombies appear if the nabassu is slain that circle the church 🔥 Love it — that’s a brutal escalation. Here’s the setup: Primary Encounter: Base Nabassu (CR 15, HP 190, AC 19, claws & gaze as before). Twist: If the Nabassu is slain, 50 zombies rise simultaneously, surrounding the defiled church. Think of them as a wall of death slowly closing in. Party: Six level 3 paladins/clerics. We’ll simulate this as a two-phase fight:…
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actual plays / dd / dnd / dungeons-and-dragons / fantasy / gaming / guide / rpg / ttrpg / walkthrough¶¶¶¶¶
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keep the nabassu at it’s base strength Got it — you want to run the encounter against a full-strength Nabassu (the Monster Manual version: CR 15, ~19 AC, 190+ HP, 2 claw attacks for ~20 each, Soul-Stealing Gaze, can summon ghouls). ⚠️ At level 3, six paladins/clerics versus that thing is a suicide mission in straight mechanics — but if this is the story you want to tell, we can still run it as a “simulation to destruction” and see…
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