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Gespenst Mk II M RPT-007 Creature 10N, Gargantuan, Construct, RobotPerception +18Languages CommonSkills Acrobatics +20, Athletics +22Str +6, Dex +4, Con +4, Int -5, Wis +2, Cha -5AC 28; Fort +20, Ref +18, Will +15HP 160; Immunities construct immunitiesSpeed 30 feet Melee [one-action] Plasma Cutter +22 (deadly 1d8), Damage 2d6+6 slashingRanged [one-action] Split Missile +20 (range […]
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Guarlion DCAM-006 Creature 12N, Huge, Construct, RobotPerception +21Languages CommonSkills Acrobatics +23, Athletics +25Str +7, Dex +5, Con +5, Int -5, Wis +3, Cha -5AC 32; Fort +23, Ref +21, Will +18HP 200; Immunities construct immunitiesResistances bludgeoning 5, piercing 5, slashing 5 from non-magical attacksSpeed 40 feet, fly 120 feet Melee [one-action] Machine Cannon +25 (range […]
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actual plays / books / dnd / dungeons-and-dragons / fantasy / gaming / sci-fi / technology / ttrpg / walkthrough¶¶¶¶¶
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In Pathfinder 1e, concealment represents situations where a target is hard to see clearly. It can be due to various factors such as darkness, fog, or other visual impairments. Here are the key points about concealment:
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beauty / concealed-carry / concealer / dnd / dungeons-and-dragons / fantasy / make-up / makeup / rpg / ttrpg / walkthrough¶¶¶¶¶
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