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Cavalry LancerMedium humanoid (any race), any alignment STR DEX CON INT WIS CHA 16 (+3) 12 (+1) 14 (+2) 10 (+0) 12 (+1) 10 (+0) Brave: The lancer has advantage on saving throws against being frightened. Mounted Combatant: The lancer can force an attack targeted at its mount to target itself instead. In addition, the lancer has advantage on melee attack rolls against any unmounted creature that is smaller than its mount. Actions Multiattack: The lancer makes two attacks with…
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Dodgy Archer Medium humanoid (any race), any alignment Armor Class 15 (leather armor)Hit Points 45 (10d8) Speed 30 ft. STR DEX CON INT WIS CHA 10 (+0) 18 (+4) 12 (+1) 11 (+0) 14 (+2) 13 (+1) Saving Throws Dex +6, Wis +4Skills Stealth +6, Perception +4Senses passive Perception 14Languages any one language (usually Common) Challenge 2 (450 XP) Evasion: If the archer is subjected to an effect that allows it to make a Dexterity saving throw to take only…
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Samurai Medium humanoid (any race), any alignment Armor Class 16 (breastplate)Hit Points 65 (10d8 + 20) Speed 30 ft. STR DEX CON INT WIS CHA 16 (+3) 13 (+1) 14 (+2) 11 (+0) 12 (+1) 15 (+2) Saving Throws Str +5, Con +4Skills Athletics +5, Intimidation +4Senses passive Perception 11Languages any one language (usually Common) Challenge 3 (700 XP) Brave: The samurai has advantage on saving throws against being frightened. Bushido: The samurai can take 3 actions on its turn,…
