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Cavalry LancerMedium humanoid (any race), any alignment Armor Class 18 (plate) Hit Points 52 (8d8 + 16) Speed 30 ft. STR DEX CON INT WIS CHA 16 (+3) 12 (+1) 14 (+2) 10 (+0) 12 (+1) 10 (+0) Saving Throws Str +5, Con +4 Skills Athletics +5, Perception +3 Senses passive Perception 13 Languages any one language (usually Common) Challenge 3 (700 XP) Brave: The lancer has advantage on saving throws against being frightened. Mounted Combatant: The lancer can force…
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Samurai Medium humanoid (any race), any alignment Armor Class 16 (breastplate)Hit Points 65 (10d8 + 20) Speed 30 ft. STR DEX CON INT WIS CHA 16 (+3) 13 (+1) 14 (+2) 11 (+0) 12 (+1) 15 (+2) Saving Throws Str +5, Con +4Skills Athletics +5, Intimidation +4Senses passive Perception 11Languages any one language (usually Common) Challenge 3 (700 XP) Brave: The samurai has advantage on saving throws against being frightened. Bushido: The samurai can take 3 actions on its turn,…
